In this case, you need to very quickly slide from one edge of your device to the other without letting go, which is another way that larger tablets actually make this game harder.Īlways pay attention to the color scheme on the floor – this is generally a good indicator as to whether a segment of floor is going to fall away. The exception to this rule occurs in the small number of places where you need to leap from one edge of the screen to the other, like the halfway point of level 3. In general, its better to make small, minute corrections rather than gigantic ones where you scroll all the way across to the other side, as its too easy to over-correct and end up falling off a gap in the floor. Don't ever lift up and set back down, as the ball follows where you are pressing and holding. Rolling Sky Strategies For Successįirst and foremost, always keep your finger on the screen and slide left or right. I hope your phone has accidental or intentional damage insurance. Most infuriatingly of all, you have to start the level over at 0% each time you lose a ball, no matter how close to 100% you had reached. When you run out of balls (and you will run out of balls), you can get 10 more free by watching ads, or get unlimited by spending a little dough.īecause of how fast the terrain is moving beneath the ball, any lag is immediately deadly, so the better your device's specs the better you'll do, and obviously don't play in battery saver mode. You can pick any of the levels at any time without having to progress through previous levels, but trust me, you want to start at the beginning before really feeling the pain. How hard could it be? The problem is that the terrain is rapidly changing, with floors falling out from beneath you, tiles suddenly shifting position, vast chasms having to be jumped over, etc.Īll of this must also be done with your device in vertical position, which may be annoying if you have a large tablet and aren't playing on your phone. The only object you ever want to collide with is a gem. These obstacles can be literally anything - trees, hammers, big blocks, etc. The idea is to roll your ball continuously forward while not falling off the edges and not hitting any obstacles. The basic concept on display is incredibly simple. If you have a few dozen (or hundred) hours to spare, you can grab Rolling Sky here: We're talking about difficulty on par or worse than some of those infamous NES platformers. After lulling you into playing "just one more time" for the hundredth or so time, it will also dawn on you: this game is pure evil.
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